Endgame on Shijin

Endgame has been radically changed for Shijin. Following is an outline of what's different from retail. Note that these events are meant to feed into each other, so you can expect to move onto new events upon completing a battlefield or HNM kill.

Expansions Orb Fights (BC20, 30, 40, 50, 60, KS30) HNMs KS99s Others-
 * City missions, Zilart missions, and Chains missions function more or less as before.
 * ToAU zones are alright but the missions are not.
 * We don't talk about add-ons and Abyssea.
 * These fights feature "grab bag," a massive shared treasure pool made of things you want.
 * See BCNMs on Shijin.
 * All tier one HNMs (like Fafnir and Behemoth) have a 50% chance of dropping a force pop item for the corresponding tier two HNM (like Nidhogg and King Behemoth).
 * Drops are much more generous than retail, both abjurations and gear.
 * HNMs, both tiers, may both spawn naturally or be force popped.
 * If an NM is naturally spawned, the ??? for the force pop will not appear. After the NM dies, it takes a few minutes for the ??? to appear. Trading a pop item to the ??? will force spawn the NM.
 * Tier two HNMs will drop orbs for the KS30s and sometimes BC60s 100%.
 * Tier two HNMs will drop orbs for KS99s at 25%.
 * KS99s will have chances to drop pops for HNMs, both tiers.
 * KS99s will drop the same most sought-after items that both tiers of their related HNMs drop.
 * KS99s will drop pop items for KS30s and BC60s.
 * KS99s will drop Nyzul Isle Assault gear sets.

WoTG Allied Notes Gear

That top-of-the-line-from-twenty-years-ago gear now drops on Ungur, Kreutzet and Guivre.

Perdu Weapons

The Imperial Standing weapons can be found on Vouivre.

ZNMs

ZNMs work as before but the Soul Plates are now found on Greater Colibri at the esteemed bird camp in Bhaflau Thickets. Each ZNM will now drop two of its kill credit item.

ZNMs now drop Linen Coin Purses, bags full of alexandrites. The higher tier ZNM you kill, the larger the number of LCPs you can expect to drop. Gear drops have also been modified, and tier IV ZNMs drop some desirable items from WoTG.

Mythic Weapons

They can be had here. Accumulate Alexandrites by earning EXP in battle. Trade these alexandrites to Paparoon (H-7 ground floor) in Nashmau. They will be counted as "Bayld" so you can check them through Status>Currencies 2. When you have enough to buy your mythic, bring the mythic's corresponding Vigil Weapon and trade it to Paparoon. Legend sort of has it that Vigil Weapons drop from Cerberus, Khimaira and Hydra.

Paparoon will convert a Vigil Weapon to a Mythic for 10,000 Alexandrites each.

Dynamis

Each Dynamis entry will get "make it rain," a function that puts the currency into your pockets in the same way those alexandrites find their way in there. MiR is triggered by killing the first stone you encounter when leaving the entrance zone to a given dyna. You will see a system message confirming MiR. You can get up to 12 hundred currencies per dynamis. Mega bosses in all non-dreamland zones will drop abjurations for gear once limited to Einherjar. The exception is Dynamis-Beaucedine, where the mega boss will not drop anything. The Dynamis Lord has heavily customized drops, but will not need to be killed to farm fragments for your relic weapons.

See Dynamis on Shijin for some further details.

Salvage Gear

Salvage is dead on DSP. But on Shijin, you can get this great stuff through an arduous collection of the component pieces on various NMs. Here's a breakdown of how that works.

Group 1 Drops Group 2 Drops Group 3 Drops
 * Head: Tiamat
 * Body: Vrtra
 * Hands: Fafnir
 * Legs: Nidhogg
 * Feet: Jormungand
 * Head: Genbu
 * Body: Kirin
 * Hands: Seiryu
 * Legs: Byakko
 * Feet: Suzaku
 * Head: Jailer of Fortitude
 * Body: Jailer of Love
 * Hands: Jailer of Justice
 * Legs: Jailer of Faith
 * Feet: Jailer of Prudence

Trading all three pieces of a given salvage piece to Ghanraam at (K-10) in Aht Urhgan Whitegate will get you your finished salvage piece. This will require sky and sea access, and pretty legendary god hunting, son.